Sword Hunter
EARTH 7

Sword Hunter

  • ATK:
  • 2450

  • DEF:
  • 1700

  • View:
  • 3093




At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect. ● The equipped monster gains 200 ATK.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Jan 1, 2026
29± 7/ 100
Power Score
Intrinsic 31
Deck 29

Sword Hunter — Power Evaluation

Final Score: 29 ± 7 · Confidence: Medium

  • Intrinsic: 31 · Deck: 29 · Meta: provisional
  • Primary role: Material body · Secondary: Utility, Boss/End-board

Why it scores here

Sword Hunter is a Level 7 EARTH Warrior with 2450 ATK, but its only effect is a conditional battle-phase snowball: it must be Tribute Summoned, survive combat, and destroy a monster before it gains anything, and even then it merely converts already-destroyed monsters into +200 ATK equips. Combo evidence records 0 appearances out of 0 tracked combos, and the deck sample is only 3 thin lists (2 Heroic, 1 with no archetype) at 1 copy each, so nothing shows it converting into a real board or a repeatable line. Its practical value is almost entirely the Level 7 EARTH Warrior body for Xyz/Fusion material, and the high printed ATK earns no points on its own — reachability, conversion, and slot cost dominate the score.

Axis scores

Axis Score Evidence
Accessibility 20 Level 7 with no inherent Special Summon and no listed searcher, so it requires a Tribute, and combo evidence records 0 appearances (observed).
Combo & Conversion 8 It appears in 0 tracked combos and its effect only adds +200 ATK after a battle-destroy it may never get, so it builds nothing from a realistic start (observed).
Resource Economy 22 The equips are recycled from monsters it already destroyed by battle, which is a cosmetic ATK buff rather than genuine card advantage or refuel (inferred).
Effect & Interaction 10 It provides no negation, removal, or disruption beyond normal battle, since the sole effect is a self ATK boost (verified).
Material Utility 35 A Level 7 EARTH Warrior is a usable Xyz/Fusion material, but it is not a Tuner and costs a Tribute to reach the field, making it awkward (inferred).
Resilience & Flexibility 15 It has no protection or recursion and is fully blanked by a single removal effect played before the Battle Phase resolves (verified).
Deck-Building Efficiency 28 Runs as a 1-of in 3 sampled decks with no locks or archetype restriction, but still takes a main-deck slot that needs Tribute fodder to matter (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 31, Deck ≈ 29, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 7 EARTH Warrior body that is usable as Xyz (Rank 7) or Fusion material
  • 2450 ATK beats most Level 4 and many Level 5-6 bodies in battle
  • Effect has no cost, no once-per-turn clause and is not an ignition effect that can be negated at activation
  • Can accumulate ATK over several Battle Phases if the opponent cannot remove it

Weaknesses

  • No inherent Special Summon condition — it must be Tribute Summoned
  • The effect only triggers if it survives combat and destroys a monster and that monster reaches the Graveyard
  • The payoff is only +200 ATK per equipped monster, with no removal, negation, or board presence gained
  • Zero combo appearances in the tracked sample, so no recorded line converts it into value
  • Very fragile: any removal before the Battle Phase leaves it a vanilla 2450 beater

Counters / choke points

  • Any removal or destruction effect before the Battle Phase (e.g. targeted destruction or bounce)
  • Effect negation on the End of Battle Phase trigger
  • Graveyard hate that banishes the destroyed monsters before the end of the Battle Phase, denying the equips
  • Monsters that cannot be destroyed by battle, or that float when destroyed, deny the trigger entirely
  • Monsters that outclass 2450 ATK in combat if the ATK snowball never starts

Best use

Level 7 EARTH Warrior body / battle-phase beater. Decks: Heroic, Warrior / Rank 7 toolbox builds, HERO-adjacent Warrior lists. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: at the end of the Battle Phase, if it destroyed a monster(s) by battle and sent it to the Graveyard, those monsters are equipped to it and each equipped monster grants +200 ATK; It is a Level 7 EARTH Warrior Effect Monster with 2450 ATK / 1700 DEF and no archetype; Legal in TCG, OCG, Master Duel and Duel Links; The effect has no cost and no once-per-turn clause and provides no removal or negation
  • Observed: 3 sampled decks run it, all in the main deck, at exactly 1 copy each (avg 1, max 1); Deck split: 2 Heroic decks (66.7%) and 1 deck with no archetype (33.3%); 0 tracked combo appearances; 0% as starter, searched, material or payoff; avg power index null; 0 guides mention it and no StatisticsCard usage rows exist
  • Inferred: With no inherent Special Summon clause it must be Tribute Summoned, which is the main barrier to it ever resolving its effect; Its realistic contribution is a Level 7 EARTH Warrior body for Rank 7 Xyz or Fusion material rather than its ATK snowball; The effect is win-more: it requires an already-successful battle and adds only stats afterwards; Banishing the destroyed monsters before the end of the Battle Phase would deny the equip step
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is only 3 lists, too thin to establish a stable role or inclusion rate











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